defaultSkins,false lagComp,1 netRerouting,false oldBrowser,true defaultRegionOnly,false flickClamp,200 mouseFlick,false aimFreezeFix,false shaderRendering,false resolution,0.6 updateRate,0 aspectRatio, antiAlias,false lowSpec,false noTex,false mapDet,true particles,true particlesDist,160 renderDist,100 reflection,0 shadows,true softShad,false highResShad,false shadowsDynamic,false ambientShad,1 ambientShading,true showTrails,true yourTrails,true muzzleFlash,true sniperFlap,false sniperFlapAnim,true textureAnim,true objectAnim,true screenShake,true weaponShine,false lighting,1 showExplo,true postProcessing,true bloom,false bloomThreshold,0.95 bloomStrength,0.2 bloomRadius,0.5 ssao,false ssaoRadius,16 scaleUI,0.8 uiScaling,true showUI,true oldScoreboard,false disableRarityAnim,false showPfp,true dynamicHP,true showHitInd,true hitColor,#FF3F3F showDMG,true dmgColor,#DE292F critColor,#FFD542 dmgScale,1 showKills,true showKillC,false showDeaths,false showKD,false showScore,false showStreak,false showPing,true showFPS,false showSpeed,false speedOffX,5 speedOffY,5.4 speedScale,2.4 speedOpacity,1 speedColor,#ffea78 speedColorMax,#ff0000 showMedals,true hideNames,0 nametagOpac,1 nametagStyle,0 healthNum,false healthColT,#9eeb56 healthColE,#eb5656 xpBarCol,#FBC02D xpBarOpac,1 shwChat,0 chatFilter,false showMessages,true showUnboxings,true chatOp,1 chatBGOp,0.2 chatTextOutline,false chatHeight,2.5 chatTimer,0 crosshairSho,1 crosshairStyle,0 crosshairOpacity,1 crosshairUseOpacity,false crosshairAlways,false crosshairColor,#ffffff crosshairShadow,#000000 crosshairShadowThickess,1 crosshairThick,2 crosshairLen,16 crosshairGap,0 crosshairDot,false hitm,true hitmCol,#FFFFFF hitmKCol,#FF0000 hitOpac,1 hitmLen,25 hitmThick,7 hitmSpac,37 hitmAnimD,0.14 hitmAnimS,0.008 hitmFad,0.0062 gpSetts,0 sensitivityX,1 sensitivityY,1 aimSensitivityX,1 aimSensitivityY,1 scrollDir,true invertY,false challMode,false disableCons,false sensitivityXCntrl,1 sensitivityYCntrl,1 aimSensitivityXCntrl,1 aimSensitivityYCntrl,1 deadZoneL,0.3 deadZoneR,0.25 triggerThres,0.1 invertYCntrl,false vibration,true gradSpeed,false sensitivityXMbl,1 sensitivityYMbl,1 aimSensitivityXMbl,1 aimSensitivityYMbl,1 invertYMbl,false vibrationMbl,true gradSpeedMbl,false sound,0.8 ambientVolume,1 dialogueVolume,1 voiceVolume,1 gunsVolume,0.3 playerVolume,1 skinVolume,1 uiVolume,1 assetVolume,1 streamMode,false vmSetts,0 fov,100 fpsFOV,100 weaponBob,0.8 weaponLean,0.9 weaponRot,0 weaponOffX,1 weaponOffY,1.2 weaponOffZ,1 weaponADSOffY,1 weapSwapY,1 weapReloadY,1 adsFovMlt,1 aimAnim,true hideADS,false showHands,true showWeapon,true showWeaponSec,true showWeaponMel,true leftHand,false roundArms,false hudHealthHigh,#9eeb56 hudHealthLow,#eb5656 showSpdLines,0 spdLinesCol,#e6e6e6 showPScore,true scoreColor,#ffea78 scoreShadow,false scoreScale,1 scoreOffX,5 scoreOffY,3.7 progColor,#ffffff progOpac,1 progShadow,true progScale,1 progOffX,5 progOffY,8 progRot,0 progMColor,#ffffff progMOpac,1 progMShadow,true progMScale,0.5 progMOffX,5.6 progMOffY,5 progMRot,270 saturationn,1 menuSaturation,1 hue,0 menuHue,0 vignette,0 feedLimit,8 bulletTracers,true bulletTracerCol,#ffffdb tracerOffset,0 trailCol,#ededed ropeCol,#b3b3b3 scopeBorderCol,#000000 scopeBorders,true scopeBorderOpac,1 scopeWidth,6.8 scopeHeight,6.8 scopeOpac,1 reticleWidth,2 reticleHeight,2 useDamageOverlay,true sensitivityX_0,1 sensitivityY_0,1 aimSensitivityX_0,1 aimSensitivityY_0,1 scrollDir_0,true invertY_0,false fov_0,100 fpsFOV_0,100 weaponBob_0,0.8 weaponLean_0,0.9 weaponRot_0,0 weaponOffX_0,1 weaponOffY_0,1.2 weaponOffZ_0,1 weaponADSOffY_0,1 weapSwapY_0,1 weapReloadY_0,1 adsFovMlt_0,1 aimAnim_0,true hideADS_0,false sensitivityX_1,1 sensitivityY_1,1 aimSensitivityX_1,1 aimSensitivityY_1,1 scrollDir_1,true invertY_1,false fov_1,100 fpsFOV_1,100 weaponBob_1,0.8 weaponLean_1,0.9 weaponRot_1,0 weaponOffX_1,1 weaponOffY_1,1.2 weaponOffZ_1,1 weaponADSOffY_1,1 weapSwapY_1,1 weapReloadY_1,1 adsFovMlt_1,1 aimAnim_1,true hideADS_1,false sensitivityX_2,1 sensitivityY_2,1 aimSensitivityX_2,1 aimSensitivityY_2,1 scrollDir_2,true invertY_2,false fov_2,100 fpsFOV_2,100 weaponBob_2,0.8 weaponLean_2,0.9 weaponRot_2,0 weaponOffX_2,1 weaponOffY_2,1.2 weaponOffZ_2,1 weaponADSOffY_2,1 weapSwapY_2,1 weapReloadY_2,1 adsFovMlt_2,1 aimAnim_2,true hideADS_2,false sensitivityX_3,1 sensitivityY_3,1 aimSensitivityX_3,1 aimSensitivityY_3,1 scrollDir_3,true invertY_3,false fov_3,100 fpsFOV_3,100 weaponBob_3,0.8 weaponLean_3,0.9 weaponRot_3,0 weaponOffX_3,1 weaponOffY_3,1.2 weaponOffZ_3,1 weaponADSOffY_3,1 weapSwapY_3,1 weapReloadY_3,1 adsFovMlt_3,1 aimAnim_3,true hideADS_3,false sensitivityX_4,1 sensitivityY_4,1 aimSensitivityX_4,1 aimSensitivityY_4,1 scrollDir_4,true invertY_4,false fov_4,100 fpsFOV_4,100 weaponBob_4,0.8 weaponLean_4,0.9 weaponRot_4,0 weaponOffX_4,1 weaponOffY_4,1.2 weaponOffZ_4,1 weaponADSOffY_4,1 weapSwapY_4,1 weapReloadY_4,1 adsFovMlt_4,1 aimAnim_4,true hideADS_4,false sensitivityX_5,1 sensitivityY_5,1 aimSensitivityX_5,1 aimSensitivityY_5,1 scrollDir_5,true invertY_5,false fov_5,100 fpsFOV_5,100 weaponBob_5,0.8 weaponLean_5,0.9 weaponRot_5,0 weaponOffX_5,1 weaponOffY_5,1.2 weaponOffZ_5,1 weaponADSOffY_5,1 weapSwapY_5,1 weapReloadY_5,1 adsFovMlt_5,1 aimAnim_5,true hideADS_5,false sensitivityX_6,1 sensitivityY_6,1 aimSensitivityX_6,1 aimSensitivityY_6,1 scrollDir_6,true invertY_6,false fov_6,100 fpsFOV_6,100 weaponBob_6,0.8 weaponLean_6,0.9 weaponRot_6,0 weaponOffX_6,1 weaponOffY_6,1.2 weaponOffZ_6,1 weaponADSOffY_6,1 weapSwapY_6,1 weapReloadY_6,1 adsFovMlt_6,1 aimAnim_6,true hideADS_6,false sensitivityX_7,1 sensitivityY_7,1 aimSensitivityX_7,1 aimSensitivityY_7,1 scrollDir_7,true invertY_7,false fov_7,100 fpsFOV_7,100 weaponBob_7,0.8 weaponLean_7,0.9 weaponRot_7,0 weaponOffX_7,1 weaponOffY_7,1.2 weaponOffZ_7,1 weaponADSOffY_7,1 weapSwapY_7,1 weapReloadY_7,1 adsFovMlt_7,1 aimAnim_7,true hideADS_7,false sensitivityX_8,1 sensitivityY_8,1 aimSensitivityX_8,1 aimSensitivityY_8,1 scrollDir_8,true invertY_8,false fov_8,100 fpsFOV_8,100 weaponBob_8,0.8 weaponLean_8,0.9 weaponRot_8,0 weaponOffX_8,1 weaponOffY_8,1.2 weaponOffZ_8,1 weaponADSOffY_8,1 weapSwapY_8,1 weapReloadY_8,1 adsFovMlt_8,1 aimAnim_8,true hideADS_8,false sensitivityX_9,1 sensitivityY_9,1 aimSensitivityX_9,1 aimSensitivityY_9,1 scrollDir_9,true invertY_9,false fov_9,100 fpsFOV_9,100 weaponBob_9,0.8 weaponLean_9,0.9 weaponRot_9,0 weaponOffX_9,1 weaponOffY_9,1.2 weaponOffZ_9,1 weaponADSOffY_9,1 weapSwapY_9,1 weapReloadY_9,1 adsFovMlt_9,1 aimAnim_9,true hideADS_9,false sensitivityX_10,1 sensitivityY_10,1 aimSensitivityX_10,1 aimSensitivityY_10,1 scrollDir_10,true invertY_10,false fov_10,100 fpsFOV_10,100 weaponBob_10,0.8 weaponLean_10,0.9 weaponRot_10,0 weaponOffX_10,1 weaponOffY_10,1.2 weaponOffZ_10,1 weaponADSOffY_10,1 weapSwapY_10,1 weapReloadY_10,1 adsFovMlt_10,1 aimAnim_10,true hideADS_10,false sensitivityX_11,1 sensitivityY_11,1 aimSensitivityX_11,1 aimSensitivityY_11,1 scrollDir_11,true invertY_11,false fov_11,100 fpsFOV_11,100 weaponBob_11,0.8 weaponLean_11,0.9 weaponRot_11,0 weaponOffX_11,1 weaponOffY_11,1.2 weaponOffZ_11,1 weaponADSOffY_11,1 weapSwapY_11,1 weapReloadY_11,1 adsFovMlt_11,1 aimAnim_11,true hideADS_11,false sensitivityX_12,1 sensitivityY_12,1 aimSensitivityX_12,1 aimSensitivityY_12,1 scrollDir_12,true invertY_12,false fov_12,100 fpsFOV_12,100 weaponBob_12,0.8 weaponLean_12,0.9 weaponRot_12,0 weaponOffX_12,1 weaponOffY_12,1.2 weaponOffZ_12,1 weaponADSOffY_12,1 weapSwapY_12,1 weapReloadY_12,1 adsFovMlt_12,1 aimAnim_12,true hideADS_12,false sensitivityX_13,1 sensitivityY_13,1 aimSensitivityX_13,1 aimSensitivityY_13,1 scrollDir_13,true invertY_13,false fov_13,100 fpsFOV_13,100 weaponBob_13,0.8 weaponLean_13,0.9 weaponRot_13,0 weaponOffX_13,1 weaponOffY_13,1.2 weaponOffZ_13,1 weaponADSOffY_13,1 weapSwapY_13,1 weapReloadY_13,1 adsFovMlt_13,1 aimAnim_13,true hideADS_13,false sensitivityX_14,1 sensitivityY_14,1 aimSensitivityX_14,1 aimSensitivityY_14,1 scrollDir_14,true invertY_14,false fov_14,100 fpsFOV_14,100 weaponBob_14,0.8 weaponLean_14,0.9 weaponRot_14,0 weaponOffX_14,1 weaponOffY_14,1.2 weaponOffZ_14,1 weaponADSOffY_14,1 weapSwapY_14,1 weapReloadY_14,1 adsFovMlt_14,1 aimAnim_14,true hideADS_14,false sensitivityX_15,1 sensitivityY_15,1 aimSensitivityX_15,1 aimSensitivityY_15,1 scrollDir_15,true invertY_15,false fov_15,100 fpsFOV_15,100 weaponBob_15,0.8 weaponLean_15,0.9 weaponRot_15,0 weaponOffX_15,1 weaponOffY_15,1.2 weaponOffZ_15,1 weaponADSOffY_15,1 weapSwapY_15,1 weapReloadY_15,1 adsFovMlt_15,1 aimAnim_15,true hideADS_15,false sensitivityX_16,1 sensitivityY_16,1 aimSensitivityX_16,1 aimSensitivityY_16,1 scrollDir_16,true invertY_16,false fov_16,100 fpsFOV_16,100 weaponBob_16,0.8 weaponLean_16,0.9 weaponRot_16,0 weaponOffX_16,1 weaponOffY_16,1.2 weaponOffZ_16,1 weaponADSOffY_16,1 weapSwapY_16,1 weapReloadY_16,1 adsFovMlt_16,1 aimAnim_16,true hideADS_16,false sensitivityX_17,1 sensitivityY_17,1 aimSensitivityX_17,1 aimSensitivityY_17,1 scrollDir_17,true invertY_17,false fov_17,100 fpsFOV_17,100 weaponBob_17,0.8 weaponLean_17,0.9 weaponRot_17,0 weaponOffX_17,1 weaponOffY_17,1.2 weaponOffZ_17,1 weaponADSOffY_17,1 weapSwapY_17,1 weapReloadY_17,1 adsFovMlt_17,1 aimAnim_17,true hideADS_17,false sensitivityX_18,1 sensitivityY_18,1 aimSensitivityX_18,1 aimSensitivityY_18,1 scrollDir_18,true invertY_18,false fov_18,100 fpsFOV_18,100 weaponBob_18,0.8 weaponLean_18,0.9 weaponRot_18,0 weaponOffX_18,1 weaponOffY_18,1.2 weaponOffZ_18,1 weaponADSOffY_18,1 weapSwapY_18,1 weapReloadY_18,1 adsFovMlt_18,1 aimAnim_18,true hideADS_18,false sensitivityX_19,1 sensitivityY_19,1 aimSensitivityX_19,1 aimSensitivityY_19,1 scrollDir_19,true invertY_19,false fov_19,100 fpsFOV_19,100 weaponBob_19,0.8 weaponLean_19,0.9 weaponRot_19,0 weaponOffX_19,1 weaponOffY_19,1.2 weaponOffZ_19,1 weaponADSOffY_19,1 weapSwapY_19,1 weapReloadY_19,1 adsFovMlt_19,1 aimAnim_19,true hideADS_19,false sensitivityX_20,1 sensitivityY_20,1 aimSensitivityX_20,1 aimSensitivityY_20,1 scrollDir_20,true invertY_20,false fov_20,100 fpsFOV_20,100 weaponBob_20,0.8 weaponLean_20,0.9 weaponRot_20,0 weaponOffX_20,1 weaponOffY_20,1.2 weaponOffZ_20,1 weaponADSOffY_20,1 weapSwapY_20,1 weapReloadY_20,1 adsFovMlt_20,1 aimAnim_20,true hideADS_20,false