== MODDING GUIDE == - This guide outlines the basics for how to mod the game - Mod Features are limited to textures right now. However more tools will be added over time. == LOADING THE MOD == - Make sure that the file names, types and location is consistent with the mod.zip template. - Simply drag and drop the mod file into the mod manager in the game and the game should do the rest for you. == TEXTURE MODDING == - Changing the textures allows you to change the overall look of the game. I recommend using GIMP. As it is a free software and has almost everything you could want in an image editing software. - Once you have made changes to a texture simply replace the original texture in the mod zip (make sure to use the same file name and type). == SOUND MODDING == - You only have to add the sound files to the mod/sound folder that you have changed to save space. - You must use .mp3 as a format - Here are the current sounds in the game with their corresponding file names: Weapon Sounds weapon_x (weapon_1 is the Sniper for example) Footstep Sounds step_0 - step_2 Reload Sounds reload_1 & reload_2 Jump Sound jump_0 Ambient Sound ambient_1 (if you want music in the game replace this file) Hitmarker hit_0 Headshot Sound headshot == SOFTWARE YOU CAN USE == - GIMP (IMAGE EDITING) https://www.gimp.org/downloads/ - Audacity (SOUND EDITING) https://www.audacityteam.org/download/